Feature request for Tile loop start node

After experimenting with tile loop start node, I realised that if overlap parameter used, it’s adding an area of what’s set in ‘out of bound strategy’ the to both first and last tiles (I use tiling in Y direction only).
I was expecting overlap added by the “second” tile onwards. I don’t understand the reason why an area of overlap also added to top of very the first tile.
It would be helpful to add a choice to skip top or left tiles and add overlap area to the following ones.

Hi @rogerwilco,
thank you for your feedback, currently the tiling node does indeed not support uni-directional overlap. Overlap is added to both sides of each tile in the specified direction, so that the “core” part is centered within. It is added to all tiles, so that they are all the same size.